Tag Archive: journey into nyx spoiler


Eidolon of the Great Revel – Journey into Nyx Rare Card Review

Eidolon-of-the-Great-Revel-Journey-into-Nyx-Spoiler

Hurray, Pyrostatic Pillar is now in Modern! For those that don’t know, Pyrostatic Pillar is an enchantment from way back in the days of Scourge that does exactly what this card does, except this is a 2/2 creature.

Obviously, creatures are a lot more easily removed than Enchantments. But this is a pretty powerful effect, especially as a sideboard card, and especially in Modern. It is a bit tricky to decide when to play this card, but deployed correctly, the damage is going to affect your opponent more than it will to you. In Legacy, where the Pillar has been played for years, now you essentially have eight copies of the Pillar, four of which can also swing for 2 damage.

Deck brewers are going to have a lot of fun with this card. It’s a card that takes some strategy, but punishing your opponent for playing spells, even if you have to take a bit of burn damage yourself, is definitely worth 2 mana on a 2/2 creature.

~ Elspeth for the Win

Kruphix-God-of-Horizons-Journey-into-Nyx-Spoiler

Kruphix, God of Horizons is perhaps the one God from Journey Into Nyx that will break the Commander format. That being said, his ability to convert unused mana from your mana pool into colorless mana that you can never lose is playable in a lot of formats. He could end up being Bant , BUG, and RUG Mid-Range decks’ best friend, as imagine what mid-range decks can do if they can tap out at the end of opponent’s turns to be able to ramp into something for future turns.

His other features? He’s a 4/7 creature once active, and also gives you a Reliquary Tower ability. While this is a bit redundant in a format like Commander, it’s not in other formats where now Reliquary Tower isn’t necessary. Imagine a Bant Mid-Range deck playing a massive Sphinx’s Revelation without the need to discard. There are even more possibilities in Modern that would take advantage of an effect like this. A lot of games, in a blue/green deck, the God of Horizons will actually drop turn four, or perhaps even three if the mana ramp is there early on.

Of course, the obvious card that’s going to get a major boost from Kruphix being released is Prophet of Kruphix. The Prophet’s already pretty good, allowing you to untap all of your creatures and lands during each of your opponent’s turns and giving your creatures the ability to be played at instant speed. That obviously combos insanely well with the God, which makes perfect sense flavor-wise and play-ability-wise. Therefore, the Prophet actually becomes a really strong Constructed card. While 5 for the Prophet and 5 for the God sounds like an awfully big investment, it’s really not when you think about it, since all of your colorless mana costs suddenly become a lot easier to deal with.

I can’t even begin to go into detail about the true implications this card will have on Commander deck building. It will fit into so many strategies, and being Indestructible is obviously a big deal there as it is anywhere. The amounts of mana that will be able to be produced and being able to carry over “infinite” mana over multiple turns is going to allow for more consistent and ridiculous win conditions. But I think he’s going to find a place in Standard and Modern, too. It’s just a matter of time to see how a competitive Prophet of Kruphix deck will shape up.

~ Elspeth for the Win

Silence-the-Believers-Journey-into-Nyx-Spoiler

The Strive mechanic is really starting to get interesting, and Silence the Believers is an interesting piece of removal for Black. It’s essentially an instant-speed Gild, exiling a target creature for four mana. However, while it doesn’t give you the Gold “trophy” that Gild does, it does have the ability to exile additional creatures for 2B each.

While this sounds pricey, the ability to exile any Auras attached to said creatures is actually pretty relevant in a format that is sure to quickly becoming flooded with said card type. It makes Bestow creatures that have been played as Auras be exiled, as well, so at times, you’re going to 2 for 1 or even 3 for 1 with this card, which is pretty decent. Also, since it is exiling a card, it’s able to take care of Indestructible creatures, namely Gods. Used correctly, it’s pretty efficient removal, and while the Strive cost can be pricey, in mono-black with Nykthos, Shrine to Nyx around, it’s still a lot of potential value printed onto one card.

~ Elspeth for the Win

Setessan Tactics – Journey Into Nyx Rare Card Review

setessan-tactics-journey-into-nyx

Setessan Tactics is not the first card spoiled with the Strive ability so far, but it may be the best. It costs 1G to cast, and for each extra Green mana you add, you get to target an additional creature. For Heroic purposes, this is extremely relevant. Each of the target creatures get +1/+1 and gain a tap ability to fight another target creature until the end of turn. In Heroic decks, this is a very powerful ability, as most Heroic creatures will gain a +1/+1 counter upon being targeted and being able to tap to fight another creature can be quite handy, as well.

It’s a pretty simple combat trick, but it’s a very inexpensive way to trigger Heroic while getting a good deal of value, as well. It’s one of those cards that the later in the game that you play it, the better it will usually be. This card just made a good deal more Heroic cards playable.

~ Elspeth for the Win

Sage-of-Hours-Journey-into-Nyx-Spoiler

Many sets for quite some time in Magic the Gathering have had that one mythic rare that screams “broken in Commander.” This card, at the moment, is Sage of Hours. While this Human Wizard isn’t a win condition on his own, the ability to take one, two, or potentially even more extra turns is extremely powerful. Simic decks, especially those Commanded by Vorel of the Hull-Clade that revolve around the proliferation doubling of counters, are going to have fun with this Sage.

The obvious problem with Sage of Hours is his fragility. He’s only a 1/1, but he also only costs 1U. Also, Heroic Constructed decks aren’t really going to play him since there are better targets to be had. He’s going to get removed nine times out of ten before he ever becomes a true threat. Then again, there is a way for him to actually be pretty ridiculous in Theros Block Constructed. Someone on the Wizards community forums already came up with a Sage of Hours combo: using the enchantment Sunbond along with any big life-gain card, including something like the new Ajani planeswalker’s ultimate ability to gain you 100 life. It would take a tricky Bant Mid-Range list to pull off, but that is pretty much a win condition right there.

But in Commander, where removal is more limited, there are some extremely fun combos that can be pulled off with him. There are too many potential ones to list here in a single review, but Commander deck brewers are already working with him. He may be a junk mythic in the eyes of many, but like Champion of Stray Souls from Born of the Gods and Medomai the Ageless from Theros, he will find a home in the wonderful world of Commander.

~ Elspeth for the Win

Ajani-Mentor-of-Heroes

Behold, it is the new Ajani Goldmane. This time he’s green and white and costs 3GW (3 colorless, 1 Green, 1 White) to cast for a 4 loyalty planeswalker. The abilities are definitely quite powerful, as well, with a ridiculous ultimate.

First off, two of his abilities are +1 abilities, which is always good. The first one allows you to distribute three +1/+1 counters among up to three target creatures you control. Already, that’s pretty decent. The second +1 ability allows you to look at the top four cards of your deck and choose an Aura, creature, or planeswalker among them, reveal it, and add it to your hand. The rest of the cards go on the bottom.

The ultimate ability costs 8 loyalty and it causes you to gain 100 life.

Wait, ONE HUNDRED LIFE!? On a green/white planeswalker in Commander with Doubling Season around? Already, this guy is going to be a Commander all-star. The ability to place counters on three creatures in Rhys the Redeemed and other counter-happy decks is awesome and the tutoring effect is equally as useful. Also, gaining 100 life is pretty nifty for those life-gain based “win target game” shenanigans. But what about in other Constructed formats?

First of all, his first ability is not really so great for aggressive decks, mainly because you’re not going to invest five mana in a planeswalker. You already have Ajani, Caller of the Pride for those decks. However, in mid-range decks, he can help you make your creatures bigger and help you dig for creatures and planeswalkers, which is a useful ability. The ultimate, while really cool, doesn’t have a direct effect on the board state, but can definitely help you stabilize in a big way if you’re behind. He’s certainly playable, especially if you already have a ton of creatures that can protect him that will only get bigger when he comes into play.

I love this Ajani mostly for his Commander play-ability, but I can see mid-range decks now and post RTR-block rotation taking advantage of both of his +1 abilities. The -8 is not what you’re playing him for, but it is something that can happen, and I can just imagine a game going to time because someone gained 100 life… Interesting design that we’ll see how well it works in practice.

~ Elspeth for the Win

[mtg cardname=”Journey Into Nyx – Booster Box” setname=”Journey Into Nyx” linktext=”Pre-order your Journey to Nyx Booster Box today from TCGPlayer!”]

Minor Gods Revealed for Journey into Nyx

Journey-into-Nyx-Spoiler

Finally, Journey into Nyx spoiler season is upon us! After a bit of a slow past month on Win Target Game, we’re jumping back into gear to discuss the advent of a new Ajani Goldmane planeswalker and the five new minor Gods that will be featured in the set.

While we don’t know what the Ajani will be like yet, and we don’t have the effects or precise casting costs for the new Minor Gods, here are the confirmed names:

  • Iroas, God of Victory – Red/White
  • Athreos, God of Passage – White/Black
  • Keranos, God of Storms – Blue/Red
  • Kruphix, God of Horizons – Green/Blue
  • Pharika, God of Affliction – Green/Black

Any speculation as to what their effects may be? I’d love to hear any suggestions. Already, I’m looking forward to this set, just for these five mythics!

~ Elspeth for the Win

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