Tag Archive: Double Take


Here’s a neat little artifact card. In fact, this can devastate a whole ton of decks. You can’t cast any creatures out of graveyards, such as Gravecrawler and negates Sun Titan’s ability to bring back creatures. It also, and here’s the real utility of this card, stops flashback completely. Snapcaster Mage and all of the spells that are now commonly run out of the graveyard are now totally useless once this Cage hits the board. It’s such an amazing card, and costing only 1 to cast, it’s a devastating sideboard option, and actually a main deck option in a blue/black deck utilizing Tezzeret, Agent of Bolas (as you can make it a 4/4 creature, as well). This and Torpor Orb together ruin a great number of decks out there right now. Suddenly you’re going to have to sideboard a lot of artifact hate just to get past this nagging little card. Grafdigger’s Cage is definitely one of the best cards in the set, and perhaps the best non mythic rare.

Now, that was Elspethftw’s review of Grafdigger’s Cage, but with the way standard is shaping up right now, it’s better than we thought, even if the price has dropped.

Grafdigger’s Cage is seeing less play in standard and more play in Modern due to Dredge being played, but it’s still a strong side board card in standard; assuming you’re not playing a deck that relies on it. In my opinion, it’s good enough to be main decked it’s you’re playing a control deck that isn’t U/B Control. Why? Because it stops undying and persist, too.

It isn’t just that creatures can’t be cast from the graveyard, creatures also can’t enter the battlefield from graveyards, rendering Undying and Persist useless; a bonus in conjunction with killing flashback. One card with undying in particular is seeing significant play; Strangleroot Geist. There’s also Vorapede, who’s also seeing some competitive play in Birthing Pod.

I’m just adding a bit to an already great review, and plan on seeing me around the site again fairly soon.

Phyrexian Obliterator - MTG - New Phyrexia

Phyrexian Obliterator was a feared card when New Phyrexia was being announced, yet it hasn’t seen a single top at any Standard event (and only saw limited success in a few top decks in Legacy for a week or so after New Phyrexia’s release) despite what this card should’ve been able to do in Constructed. ElspethFTW praised it before the set was released.

However, as was discussed on the Magic Show, it’s obvious what happened to it. Dismember.


Dismember is being hailed as both a great card and a horrific mistake by R&D and Design; Dismember destroyed the color pie and will haunt the game unless it’s banned or outclassed; and this isn’t a card I want to see outclassed. Personally, Dismember has made the game worse as it makes a lot of creative decks (like Phyrexian Obliterator or Geth, Lord of the Vault, and anything with 5/5 or lower) meaning that things like Primeval Titan, Sun Titan, and Consecrated Sphinx rule the format of large creatures, while the rest of the format is things like Squadron Hawk, too little to be a lot of a threat, but ends up used on them regardless.

Archon of Justice-M12


Another look at Archon of Justice. ElspethFTW reviewed Archon of Justice when M12’s spoilers were released, and it was the first we saw to say “when it dies” as the new mechanic for being sent to the graveyard, saying that it wasn’t great in standard.

Well, after getting 2-0’d by a deck with it when I was piloting Venser Control last week, I suppose Archon of Justice found its place: in Birthing Pod. Being a 5 drop lets it hit the board off of a Solemn Simulacrum with Birthing Pod (another card I’ll take a look at soon), and also allows it to be podded into a Titan, or the Pod favorite Wurmcoil Engine (which I’ll also take a look at). It’s mainly good as the “when it dies” effects trigger off of being sacrificed for the pod, making it a good choice for the deck.

However, outside of Birthing Pod, I don’t really see Archon of Justice seeing much play outside of Limited and maybe Commander.

%d bloggers like this: