About a week ago, we heard of a spell with the casting cost XXBBBB. Then, we saw that Delve was spoiled. We pretty quickly put the two together.
This is about what I expected for this card, actually.
The Sultai would rebuild the empire on the backs of the dead.
For 6 mana, Empty the Pits allows you to make a single 2/2 tapped black zombie token. Odd amount of mana for a single token, but that isn’t the only way to cast this spell.
As this also has Delve, it makes this card a lot more reasonable of a spell. Depending on how much feeding the graveyard is in the format, we’ll see a lot of this card.
Savage Knuckleblade is a pretty cool creature. GUR for a 4/4 Ogre Warrior with three abilities is pretty cool. But what are they?
2G: Savage Knuckleblade gets +2/+2 until end of turn. Activate this ability only once each turn.
While I wish this was usable more than once per turn, these abilities usually aren’t, and 3 mana to turn him into a 6/6 is very, very good.
2U: Return Savage Knuckleblade to its owner’s hand.
While it isn’t quite the same as Aetherling’s blinking, this allows him to dodge removal and get out of unfavorable combats against morph creatures.
R: Savage Knuckleblade gains haste until end of turn.
While this ability isn’t too relevant after the turn he hits the board, between bouncing and his aggressive nature, he’s going to need that haste as often as possible.
This combination of abilities is fantastic. He also triggers Ferocious – which for his clan is very, very important. He’s just a very solid card that I think could see Standard play after Aetherling rotates.
This card is fantastic, in my opinion. While it’s certainly not a Doubling Season, this is only a single G to cast.
If one or more +1/+1 counters would be placed on a creature you control, that meany plus one +1/+! counters are placed on it instead.
While it isn’t a huge card, I’m actually a huge fan of this card. I’m not sure how much play it will see in Standard – it depends on how much play the Abzan clan sees.
This will, however, definitely see Commander play. Ghave, Guru of Spores and Vorel of the Hullclade both want this badly.
These cards are just the other three three-color tap lands. Always good to see. I’m still not sure how much standard play these will see, but they’ll definitely see play in Commander.
Until next time.