Soul of New Phyrexia is a card I didn’t expect – while we had the other two spirits at the time spoiled (Soul of Zendikar and Soul of Ravnica), I was expecting it to be a 5 card cycle, one of each color.
And then we see this fantastic monstrosity taking up a colorless spot in the cycle.
Soul of New Phyrexia is 6 colorless for a 6/6 Avatar artifact creature with trample.
Right there already makes me love this card – being an artifact gives it a ton of versatility, and being colorless makes it playable enough to play in any colors. In addition, we have already seen the success of Wurmcoil Engine in Standard and Modern – the card is fantastic at the same card slot.
Now, we get to it’s “Soul” effect:
5: Permanents you control gain indestructible until end of turn.
Right there is pretty fantastic, as at 5 mana it can easily make itself indestructible along with all of your other permanents, and is very easy to sink mana into as it doesn’t have the colored requirements of the other spirits, allowing it to be playing in multi-color decks as well.
5, Exile this card from your graveyards: permanents you control gain indestructible until end of turn.
And also fantastic. An ability usable out of the graveyard to catch your opponents off guard is fantastic in any situation.
I’m excited to play this in my Commander decks, and I feel that it’ll be a lot of fun to drop on the table time after time.
Until next time,