So what does our Blue/White Enchantment-based deck have in store for us? Let’s jump right into the deck list:

1 Coastline Chimera
1 Flitterstep Eidolon
2 Floodtide Serpent
2 Ghostblade Eidolon
2 Great Hart
2 Griffin Dreamfinder
2 Heliod’s Emissary
1 Hopeful Eidolon
2 Lagonna-Band Elder
2 Nyxborn Shieldmate
2 Nyxborn Triton
1 Pillar of War
1 Silent Sentinel
1 Thassa’s Emissary
2 Traveling Philosopher
1 Yoked Ox

1 Divination
1 Eternity Snare
1 Excoriate
1 Gift of Immortality
1 Griptide
1 Hold at Bay
2 Ordeal of Heliod
1 Sunbond
1 Vanquish the Foul

10 Island
16 Plains

First, we’ll take a look at the rares in the deck: Silent Sentinel and Gift of Immortality.


Silent Sentinel costs 5WW (a whopping SEVEN mana) to cast. Is its effect worth it? It’s a 4/6 flyer that whenever it attacks, you may return target Enchantment card from your graveyard to the battlefield. That’s a pretty cool effect, actually, but that’s pretty high on the curve!


Gift of Immortality from Theros is actually a very interesting card. It can, potentially, make a creature immortal, as long as this card can reattach itself by the next end step. This would be a fun thing to stick on Silent Sentinel, actually.

As for fixing this deck, this deck has a fairly weak creature line-up.  Floodtide Serpent is just absolutely awful, and should be cut immediately. I understand that it helps you reuse enchantments when it attacks, but this requirement to attack makes it a very bad creature overall. Great Hart and Traveling Philosophers are boring vanillas. However, Yoked Ox is the best card in Magic: the Gathering; seriously, a 0/4 for a single White mana is a thing!

There are other creatures in the deck that aren’t terrible, especially in Limited, but are a bit over-costed for Constructed. Coastline Chimera is a 1/5 flyer that can block an additional creature for 1W. Griffin Dreamfinder gets you an Enchantment back to your hand when it enters, but a 1/4 flyer for 3WW is fairly sub-par. Lagonna-Band Elder is a Centaur Healer (gains you 3 life) if you control an Enchantment. Most of the Bestow cards in the deck are pretty good, though.

The removal in this deck is absolutely awful. For 6 mana, Eternity Snare draws you a card and makes a creature unable to untap. Six mana removal is pretty awful. But guess what? You have a second piece of six mana removal in Vanquish the Foul. For 6, you get to destroy target creature power 4 or greater, and hey, you get to SCRY ONE! Excoriate and Griptide, at least, are playable Limited removal. Hold at Bay is cute. Sunbond is likewise kind of cute. Ordeal of Heliod is probably the only non-creature spell that’s in this deck worth playing.

This deck is pretty bad. I’d give it a C- only because it does contain a lot of useful Bestow creatures, two Ordeal of Heliod, and two playable Commander cards in Silent Sentinel and Gift of Immortality. It also has a Pauper all-star in Yoked Ox, but there’s only one copy in the deck. This deck would take so much work to rebuild that any list I give you will be an entirely different deck altogether. I simply wouldn’t buy this intro deck, even for the two booster packs.

~ Elspeth for the Win